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Cost Variation with Respect to Attributes

Don't expect a readable format here, just me thinkin' out loud, and stuff.

Attributes
Intelligence (INT) bears greatest on your buying. Charisma is used in selling. Game maximum for any attribute is 99. As such, the landmarks will force your statistics to that value if they've somehow exceeded it.

Armour
sell for a tenth of cost @ 0 CHA
   almost @ cost for 99 CHA

b

-B

50

25

13

c

-2*B

100

50

26

d

-3*B

150

75

39

e

-4*B

200

100

52

f

-5*B

250

125

65

minimum 0p each @ 200 INT

Weapons
sell for fifth of cost @ 0 CHA

int

0

99

200

b

5

5

5

c

d

13

10

6

e

f

29

20

10

g

h

53

34

15

i

j

85

54

22

k

l

m

n

o

p

minimum 5p each @ 255INT 

trans
a -40 20
b -160 80
c -360 180
d -640 320
e -1000 500
minimum 0p each @ 200INT

magic
always maintains the same price
b -6(type 1)
c -2
d -18(type 1)
e -
f -30(type 1)
g -6
h -
i -

food
10/5p 0INT
10/1p 99INT
10/0p 100INT