Home > Achievement Diaries > Lumbridge & Draynor Village
Speak to Explorer Jack in Lumbridge, Bob in the Axe shop in Lumbridge or Ned in his rope shop in Draynor Village to start your journal.



1 gold coin (at least, more for Al Kharid gate if needed, & for purchase of materials)
1 rock pick (any)
1 bucket or 1 jug or 1 bowl (of water)
1 grain
1 needle
1 thread
1 fishing rod
1 fishing bait (or more until pike caught)
1 coal ore
1 rune essence or 1 pure essence
1 water talisman or 1 water tiara
1 steel bar
1 hammer
3 air rune
1 earth rune
1 law rune
1 wood axe (any)
1 tinderbox
1 raw lobster
1 fly fishing rod
1 feather (or more until salmon caught)
1 holy symbol mold
36
31
30
30
30
40
30
16
5
cow (level 2)
giant rat (level 3 or 6)
zombie (level 13 or 24) Rune Mysteries
Restless Ghost
Started Dragon Slayer
1 rock pick (any)
1 bucket or 1 jug or 1 bowl (of water)
1 grain
10 gold coin or None 1 clay
1 soft clay
1 unfired pot
1 pot Restless Ghost

1 gold coin
1 needle
1 thread
1 rock pick (any)
1 fishing rod
1 fishing bait (or more until pike caught)
2 coal ore (or created from M03)
1 wood axe (any)
1 tinderbox
1 rune essence or 1 pure essence
1 water talisman or 1 water tiara 1 cow hide
1 soft leather
1 iron ore
1 logs
1 rat meat 30
15
25
5 cow (level 2)
giant rat (level 3 or 6)
zombie (level 13 or 24) Rune Mysteries
started Restless Ghost


1 steel bar
1 hammer
3 air rune
1 earth rune
1 law rune
1 rock pick (any)
1 wood axe (any)
1 tinderbox
1 raw lobster
1 fly fishing rod
1 feather (or more until salmon caught)
1 holy symbol mold 1 steel bar
1 willow logs
1 silver ore
1 silver bar 36
31
30
30
30
40
30
16 started Dragon Slayer

Starting inventory is shown here. The character is also wearing whatever they want to fight with as well as a Glory Amulet with at least 2 charges. Note that the tiara is not worn here but it can be. In these examples it takes space as would a talisman if that was what was being used.
  1. Speak to Explorer Jack
  2. B06:Browse the Lumbridge general store.
  3. B05:Find out about the Stronghold of Security from the Lumbridge Guide.
  4. B04:Speak with the Doomsayer about the Warning System. 
  5. B20:Look through Father Aereck’s selection of gravestones. 
  6. B21:Play on the organ in the Lumbridge church.
  7. B22:Ring the bell in the Lumbridge church.
  8. E08:Kill a giant rat in Lumbridge Swamp.
  9. Pick up the raw rat meat
  10. E09:Cut down a dead tree in Lumbridge Swamp.
  11. E10:Light a campfire using standard logs in Lumbridge Swamp. 
  12. E11:Cook some rat meat on a campfire in Lumbridge Swamp.
  13. Drop or eat the cooked meat
  14. E07:Search the shed in Lumbridge Swamp.
  15. E12:Craft a water rune at the Water Altar.
  16. E13:Get a replacement amulet of ghostspeak from Father Urhney.
  17. Don't leave any in your bank. As shown in the inventory we still have 1, you can drop it and get the new 1 then pick the old 1 up again to have 2. (or more)
  18. M03:Mine some coal in the Mining spot south-west of Lumbridge Swamp. 
  19. Mine 2 total to use later.
  20. B17:Mine some copper in the Mining spot to the south-east of Lumbridge Swamp.
  21. The copper ore can be dropped.
  22. B18:Catch some shrimp in the Fishing spot, to the east of Lumbridge Swamp.
  23. Pick up a net near the beach. Once you have some shrimp, drop net and any catch.
  24. B19:Have the Fishing Tutor send you on an errand.
  25. E05:Catch a pike in the river to the east of Lumbridge Castle. 
  26. Once complete, you can drop any catch
  27. M09:Catch a salmon in the river to the east of Lumbridge Castle. 
  28. As above, once you have salmon, you can drop any catch
  29. E01:Obtain a cow hide from a cow in the field north-east of Lumbridge.
  30. Pick up hide after killing a cow.
  31. B23:Pass through the Al Kharid toll gate.
  32. E02:Have Ellis tan your cow hide to make soft leather at his shop in Al Kharid.
  33. E03:Craft a pair of soft leather gloves.
  34. Bank Al Kharid
  35. Now we can move on to next inventory. Put most away, keeping your pick, wood axe, tinderbox and the two coal harvested previously.
  36. E04:Mine some iron ore from the Al Kharid Mining spot.
  37. M08:Mine some silver from the Mining spot north of Al Kharid. 
  38. Teleport Varrock
  39. B08:Mine some clay in the Mining spot north of the Champion’s Guild.
  40. B09:Make some soft clay in Barbarian Village.
  41. B10:Make a pot on the potter’s wheel in Barbarian Village.
  42. B11:Fire a pot in the kiln of the potter’s house in Barbarian Village.
  43. B12:Enter the courtyard of Draynor Mansion.
  44. M12:Take a ride on a gnomecopter. 
  45. B13:Grind some flour in the Lumbridge Mill.
  46. Grab a portion of grain from the field to the southwest before entering the mill.
  47. B07:Visit Fred the Farmer’s chicken and sheep farm. 
  48. E06:Smelt a steel bar in the Lumbridge furnace.
  49. M10:Smelt a silver bar in the Lumbridge furnace. 
  50. M11:Craft a holy symbol in the Lumbridge furnace. 
  51. M04:Cut a willow tree, east of Lumbridge Castle. 
  52. M05:Light a willow log fire in Lumbridge Castle courtyard. 
  53. M06:Cook a lobster on the range in Lumbridge Castle kitchen. 
  54. B03:Speak to Horacio, the Duke of Lumbridge. 
  55. As with the ghostspeak amulet, drop any you have to ask the Duke for a replacement.
  56. M07:Obtain an anti-dragonbreath shield from Duke Horacio. 
  57. After finishing, pick up your shields.
  58. B01:Climb to the highest point in Lumbridge.
  59. B02:Raise the flag on the roof of the Lumbridge bank. 
  60. Bank Lumbridge Castle
  61. As for the last bank run, we can go light. Every task left, except for some smithing and the teleport to get back to Lumbridge and Explorer Jack, will not require items. 

  62. Glory Teleport Draynor
  63. E16:Access the bank in Draynor Village.
  64. E17:Have the Wise Old Man check your bank for unnecessary quest-related items.
  65. E18:Discover what the Wise Old Man is watching through his telescope.
  66. B14:Visit Draynor Village market.
  67. B15:Find out about the Rules of Conduct from the town crier in Draynor.
  68. E19:Defeat a zombie in the sewers under the jailhouse.
  69. M01:Smith a steel longsword on the anvil in the jailhouse sewers. 
  70. The anvil is in a room in the north most part of the sewer.
  71. E15:Have Sedridor teleport you to the Essence Mine.
  72. B16:Climb to the top of the Wizards’ Tower.
  73. E14:Taunt the greater demon at the top of the Wizards’ Tower. 
  74. M02:Use the Teleport to Lumbridge spell (not the Home Teleport spell). 
  75. Return to Explorer Jack for beginner reward.
  76. Unlock explorer emote.
    500 experience lamp.
    Lumbridge Explorer Ring 1, includes magic and prayer bonuses, 1 run restore charge.
  77. Go to Bob in his Axe Shop for Easy reward.
  78. 1000 experience lamp.
    Lumbridge Explorer Ring 2, 2 run restore charges, 30 low alchemy charges, chance of getting extra runes when runcrafting elemental runes.
  79. Glory Teleport back to Drayor, Talk to Ned in his rope shop for Medium Reward.

  80. 1500 experience lamp.
    Lumbridge Explorer Ring 3, 3 run restore charges, teleports to cabbage patch south of Falador.

The Lumbridge and Draynor Village area was updated to accomodate the revised new player quest. Here's the details of the changes to the diaries.

tbd

1.0 Released: 2008 July 15

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