Prince Ali Rescue Complete The Golem Complete Icthalarin's Little Helper Complete |
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35 35 35 35 35 |
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(Can be found on Skeleton Looters) Knife,
Hammer, Saw, 20 Fire Runes
Pot, Wheat, Jug of Wine, Spices, Willow Log, Prayer Potion, Either: Pestle and Mortar, Beer Mug (can be picked up en route), and any of (2 Summer, 3 Autumn, 4 Spring, or 5 Winter) sq'irk fruit; or: any of (Summer, Autumn, Spring, or Winter) sq'irk juice |
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Level 41 Skeleton Looters, Level 41 Golem (using crush attack), level 41 Scarabs, Tumeken Shadow Levels 41 ... 74 (5 versions) |
Fairy Tale 2 for Fairy ring transport | |
See Requisites to complete fully | |
Varrock teleports, Glory amulet charged, Duel ring, Dramen staff or Lunar Staff, perhaps some food for trap or combat damage |
Garden of Tranquility Complete | |
45 50 45 25 |
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Ring of Charos (A), Mummy's name papyrus |
Exp. |
7000 |
Items |
5000 Coins |
Points |
1 |
Special |
Each repair in the tomb carries a special
experience reward. 2100 for part of Body Double 2100 for part of Body Double 3350 for part of Body Double 4200 for all Shadow restored 6500 for restoring all Spirit |
Where |
Speak to Leela and tell her
you are interested in a new quest. She will ask you to contact
the inhabitant of the Uzer pyramid. She arranges for you to
have access but doesn't go into details what she means by
that, and also mentions that
there are bound to be traps.
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Where |
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Using |
Combat and desert survival gear. As you explore, you might keep one each of a knife, a hammer, a saw, and any fire runes. |
Concerns |
Level 41 Skeleton Looters, level 41 Golem guard (only crush attacks), wall spike traps (thieving avoidable) |
When you make it to the pyramid, you can enter without any difficulty. As you explore, you will find many items scattered on the first floor, products of that age-old distributor ACME. They are all, as they can be examined, useless. You can leave them there. The cursed skeletons come to life and attack you as you 'rummage' them. Several of them have important items and to-be-revealed-later useful tools. Besides the above mentioned items you can find Mummy hand, Pyramid journal, Canopic jar (1), and the Scroll of the dead. Upon finding the scroll you will get a message that you have what Leela asked for and can return to her.
There is the remains of a destroyed golem who mentions a curse that affected other looters in the pyramid. Only the queen, her family and employees are immune, and maybe you are classified as one of those, you hope. Have a care on the northeast and northwest corners of the pyramid, there are wall traps here. You can bypass them with thieving skill. There is a imposing door you can force when not in combat. Beyond this are some skeletons that can gang up on you and a golem guard. Not much for conversation, he only prevents your using the stairs. You may crush him now or later, but only a weapon with 'crush' damage will have any effect. Notes:
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Where |
Draynor Village (Glory Draynor teleport, Dramen/Lunar staff DIS) |
Using |
Scroll of the dead (you can also discuss the hand and jar you found) |
Returning to Leela, she takes
the greatest interest in the scroll you found. After studying
it, she explains the pharaoh queen's name, personality, body,
body-double, spirit and shadow must all be restored to her so
that she can be communed with.
After this discussion, you can use the scroll's or the Pyramid diary's right-click check progress dialog. It will show you how much of each part still needs to be completed and your total completion percent so far. Each of the 25 pieces is 4% of the total. According to the quest diary, Leela wants the rejoining to be a minimum of 75% complete.
The scroll gives hints for the name and personality, the body double and accompaniment, and the body. It will take further exploration to find how to rejoin the shadow and the spirit. You can replace some items it seems, but you need the papyri detailing the name and personality. According to the Pyramid journal, Ali Morrisane is running this looting and has already recovered documents from the site. |
Where |
|
Using |
Pyramid journal |
Question Ali Morrisane about the tomb and you reveal the journal led you to him. He did take possession of a number of documents from the first recovery. He sold some documents that might deal with the personality to Reldo of Varrock. Others, he cleaned and used for printing flyers for local businesses. As for the name document, he still has it, but will not part with it. He would agree to give you a copy he made for a glass of the sq'irk juice from the Sorceress's Garden that Osman prizes so. Checking the quest diary, it shows Spring sq'irk juice though it seems any sq'irk juice will do. |
Where |
|
Using |
Either: Beer glass (search shelf in Sorceress' dwelling), Pestle and mortar; or: Any sq'irk juice |
Concerns |
The Sorceress' Garden mini-game is a safe game. |
If you have already collected a juice you can skip down to giving that juice to Ali Morrisane. The Sorceress' Garden is a mouse maze game. You collect farming experience when you succeed and the rewards can be used for thieving or herblore. If you've never played, you need to speak to Osman the spymaster (always on the north side of the palace) about the Sorceress and how he would reward handsomely for sq'irk juice. Then speak to the Sorceress on the second floor of her dwelling. She refuses outright when you reveal it's for Osman. Search either of the shelves on the south wall of the first floor for a beer glass, there is an unlimited supply. Now, ask the apprentice, sweeping away on the first floor, to practice teleportation on you. The game has each of the 4 seasons, lowest to highest thieving level to enter, they are: winter (1 Thieving), spring (25), autumn (45), and summer (65). To make a glass of juice, you need a beer glass, a pestle and mortar to squeeze the juice and any of 5 winter, 4 spring, 3 autumn or 2 summer fruit. To get to the fruit trees you have to run the maze without getting caught. An elemental sees only the first few places in front of it and moves slightly faster than a player walks. Any place were none of the elementals can see while moving is generally safe. You have to time the movements of the elementals and move between safe spots to get to the tree at the end of the maze and pick a fruit. Knowing all that, without going any deeper here, pick sq'irk fruit from the best maze you can do, and squeeze a juice from them. Drink from the fount at the garden's center to leave to the Sorceress' dwelling. Head back to Ali Morrisane and ask about his copy of the name again. He will trade you the copy for the juice. Besides being a mess, it's worded rather funny, but oh well... |
Where |
You head to Reldo in Varrock next, but Ali the leaflet dropper does have those scrubbed documents. It might be of value to get one. Head north of Al Kharid to the west of the scorpion mine and you will run into Ali very near the fence here. Ask and ye shall receive. |
Where |
|
Using |
Al kharid flyer |
After you remind him what you are discussing,Reldo does speak of the documents he's received. To give you a fully adequate document thought he needs more script from the same time period in the same hand. Lucky the flyer was cheaply cleaned and has enough to allow Reldo to reproduce a Scroll of praise, surely enough to provide a personality. |
Where |
Uzer Pyramid |
Using |
Knife,
Hammer, Saw, 20 Fire Runes, Pot, Wheat, Jug of Wine, Spices, Willow Log, Prayer Potion, Canopic jar
(1), Mummy hand, Copied name papyrus, Scroll of praise Recommend Scroll of the dead and/or Pyramid journal for check-progress |
Concerns |
Level 41 Golem guard (if not defeated previously), level 41 Scarabs, tile/pillar puzzle trap, Level 41, 50, 55, 60, 74 Tumeken shadows |
If not done already, defeat
the golem guard, then head down the stairs.
Before the tile/pillar trap, search each passage and find the Canopic jars (2,3, and 4) and the Mummy with no hand.
Cross the puzzle by only stepping on green (sun) or blue (eagle) tiles. If there is no way to do that, return to the stairs, go up and come back down. This will reorder the puzzle, but you might have to do it a few times. Here is an example:
Once you are across, continue through the south passage and into the tomb. Its obvious that the place has seen better days, it's been trashed. Let's get down to business. Praying at the broken images of the gods rebuilds that statue and part of Senliten's spirit. Pray at all 5. Use prayer potion as necessary as this drains your prayer points. (200 + 300 + 1000 + 2000 + 3000 = 6500 Prayer exp.) Replacing the table and repairing the chair build toward the body double. (2100 Construction exp.) Perform some assembly: (use one of the items on the other and be careful not to drink the wine)
On the empty shelves on the west side, place each of the 4 Canopic jars. Then, place the mummy in its sarcophagus. That completes the body. Replace broken pot and broken jug with the Pot of grain and the Spiced wine for the body double. (2100 cooking exp.) Move to the east room and destroy the Tumeken shadow there. Then in the order south, north, west and finally east, light the braziers with 5 fire runes each and defeat the new Tumeken shadow that emerges. This replaces her shadow, and you can speak to her in the tomb and see her image to make the body double. (600 + 900 + 1200 + 1500 = 4200 Magic exp.) To finish the body double part, craft a statue on the stone base by the spiced wine, then improve the statue twice. (450 + 900 + 2000 = 3350 Crafting exp.) Speaking to the queen in her current form, she will take the Scroll of praise and the copy of the name scroll. She mention's the copy of the name is distorted and that only a scroll from the upper rooms will do to complete her name. It seems we must be more ... persuasive with Morrisane, with some help ... If you have the level to do all this the mummy is 96% complete. If at any point you reach at least 75%, you get a message and you can go back and claim the quest reward from Leela. |
Where |
Al Kharid |
Using |
Ring of charos (a) |
Return to Ali Morrisane and speak to him while wearing the Ring of charos (a). It turns out, with Charos' help anyway, Morrisane can be persuaded to give up the original name scroll.
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Where |
Uzer Pyramid |
Using |
Mummy's name scroll |
Speak to Senliten now and she will take the true name scroll. She is now whole and you can speak to her at length about her world and times. You can also return to Leela now. |
Where |
Draynor Village |
Speak to Leela and she will confirm that you have done well and reward you for your help. |
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The Ancient Dead 1. This mummification process was only performed upon important
persons, with the split being more elaborate the further we regress into time. |
Dear Diary Another day another coin. Sounds like Ali Morrisane is recruiting again and I guess I’ll give him another chance. That last job with the dung and the chili sauce was embarrasing but he did pay up.So, I'm off to an ancient pyramid to investigate reports of ancient treasures. This is far more what I was looking for in life. Things are on the up and maybe we’ll strike it rich this time. Seems we are not the first gang he’s sent to this pyramid, the last lot just came back with a bunch of old papers. Maybe I was too optimistic about the chance of mighty loot. The others with me are a disreputable lot, I’d not be shocked if they would rob me as soon as look at me. I’m pretty sure that Ali the Shovel was rummaging in my gear last night. Still, he looks good in a scrap so I’ll overlook it for now. We’ve arrived at the pyramid and are trying to find some way in. The main entrance seems magically shielded to us, despite there being no visible block to the door. Ali the Engineer has opened up an old shaft to one side of the pyramid, looks like we’ll be in tomorrow. The work is much more strenuous than I thought when I signed up. What’s more, this ACME gear is so shoddy it hurts. Well be digging with spoons soon. We made it inside, perhaps it will be more exciting here than in the desert. I don’t usually complain about food, but these ACME supplies are vile. I'm pretty sure they could market under the slogan ‘We put the rat into rations.' Ali the Engineer is a camel's rump - the tunnel in collapsed, leaving us in the main tomb. At least it collapsed on him. There’s something moving further in and I don’t like the sound of it. Ali the Egghead bored us senseless with tales of how we entered a room depicting some history of the pyramid's inhabitant. Then he wandered off and his screams still echo in my mind. The last of the water ran out after we killed that stone monstrosity. Nothing but cudgelling it with blunt weapons seemed to do anything. Its remains are still out there, yelling of curses. More hours in this tomb, with food low and the stone terror’s echoing warnings stopping sleep. I feel worse even than that might sound. I pray for rescue. Ali the Shovel is moving again, but not in a good way. The curse... |
Though this cave is an aside from the quest, it is
attached. The area is multi-combat and full of the level 41
Small scarabs
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