Where |
The Duke of Lumbridge has found a curiosity. The item has magical markings upon it. For this reason, he wants an adventurer to take it to the wizards in the tower south of Draynor Village. They have the knowledge to tell if it's a trivial find or a piece of a greater puzzle. Agree to help and he will give you the talisman and suggest you take it to the head wizard in the tower.
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Where |
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Using |
Talisman (or Air talisman) |
The wizard tower is not too hard to find. You can locate it on the map. The path south by southeast from Draynor Village leads right to its bridge to the mainland. The head wizard has a lofty rank, but has chosen a lowly dwelling. He's called Sedridor and his quarters are in the basement of the tower. Upon speaking to him and confirming that he is the head wizard, he first believes the Duke to have been overreacting to finding a simple locket or some such. His excitement on examining the talisman is extatic. This is in fact part of a greater mystery that he will share with you after you perform a small task. He wishes to examine the talisman further. While he's doing this he requests you to take some research materials to his colleague Aubrey in Varrock at the rune shop there.
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Where |
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Using |
Research package, varrock teleport if availible |
Aubrey's small shop lies just south of the east bank in Varrock. He is most recognizable as having a runecrafting skill cape. Aubrey is just doing business as you walk in mentioning your package from Sedridor. His aspect fills with surprise and delight when you provide the materials. Nearly jumping to conclusions, he holds it in and asks you to return to Sedridor with some notes of his and turns over the coded notes.
He will offer to teleport you back to the tower after you have spoken. That should let you close this task quickly. |
Where |
Sedridor's quarters, Wizard tower |
Using |
Research Notes |
Sedridor will greatfully receive the notes you've brought and now let's you in on the discovery. He and Aubrey had discovered bits over the last few months that would allow the recovery of the lost art of creating magic runes. This included the finding of the rune essence mine and the means to teleport there. The Talisman was in fact an air talisman which was the missing key to binding rune essence into air runes at the air altar. He gives you back the talisman for your use and you can now mine essence and craft runes of your own!
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