Requires:
The House Cup closes out the core storyline. After speaking with Professor Weasley over your field guide, passing through the Great Hall antechamber will close the game.
After crossing the antechamber, a cutscene displays O.W.L. exams for various classes; you see several of your classmates in review of their courses. The scene cuts to your character arriving at the feast with the rest of your classmates rushing into the hall. The character enters at last but stands at the back of the hall. Professor Black begins proceedings to award the House Cup, but Professor Weasley interjects. After mentioning the defense of the school during the Loyalist incursion and exceeding expectations at their courses, she awards the player 100 points, apparently swinging the cup in their house’s favor. After your housemates join you in celebration at the rear of the hall, the credits roll.
The “House Cup” quest closes the game much like the movies and books portray Harry Potter’s story, finishing the year with a nod to the player character being the hero of their own story. It’s a small but notable ribbon to wrap the story. The quest is quick and to the point; the celebration is just a handful of house characters you’ve seen in the game rather than something more representative of a 7-year table of witches and wizards.
The initiation of this quest closes the core loop. The credit section will roll and is not escapable (escapable on replay?) Play beyond this point is possible but also open and undirected.