posted by Mithyr Sar on 2026-09-19 in Blog
The user system moves forward. Successfully completing CAPTCHA or other security gates and registering an email is now required to keep your user account active. And with that, one of the latest useless updates goes online. We’ve got a forum! I’ve spun up forums before. I even think this is mostly useless because, in this […] Continue Reading »
posted by Mithyr Sar on 2026-09-12 in Blog
I allowed people to sign up for this site years ago. Soon after creating the latest incarnation, I wanted to pin as many parts of my various websites together as possible. I was thinking about subscriptions so that if I thought, or if I was told in feedback, that I was making desirable content, I […] Continue Reading »
posted by Mithyr Sar on 2026-08-23 in Blog
I completed the basic data and structure to add a General Gear Appearances set of checklist icon images to the Hogwarts Legacy Utilities. These operate just like the Collection Icon images. There were a few outliers in the code and data, so I wouldn’t be surprised if there are mistakes. Hands Face Head Neck Back […] Continue Reading »
posted by Mithyr Sar on 2026-08-08 in Blog
My most visited pages have to do with a few things. The first, for almost as long as I’ve been making this stuff, is the Hogsmeade Field Guide Page Checklist. This has to do with searches for field guide pages. Closely connected with that is the Map. I can easily point to what I talk […] Continue Reading »
posted by Mithyr Sar on 2026-05-17 in Blog
Well, well, well, well, … well. The HL Tracker update is complete and live. It’s got scoreboards, quick links, an updated core that links it directly to the map and marker system, and after getting it on the hoof, I went through a lot of the Hogwarts Legacy units and made a modification that puts […] Continue Reading »
posted by Mithyr Sar on 2026-02-20 in Blog
The author reflects on significant personal changes and projects over the past several months, focusing on utilizing AI tools for game development and website enhancements. Despite challenges and distractions, they express a commitment to ongoing creativity and improvement, while acknowledging broader societal issues. Their journey also includes nostalgic engagements with past hobbies and aspirations for a brighter future. (AI assisted :) ) Continue Reading »
posted by Mithyr Sar on 2025-06-18 in Blog
Revelio Complete Collection Images now has user interaction with tooltips and infoboxes with links to point out all the pages on the local map. I’d wanted this on some level since completing the maps. Dealing with mobile interaction delayed me for some weeks. My site still has an issue with the horizontal styling size forcing […] Continue Reading »
posted by Mithyr Sar on 2025-05-08 in Blog
How about a May newsletter? I don’t do newsletters. Even when I can post an update, the results of occasional “what’s going on now” messages certainly don’t land with monthly regularity. Let’s get into this. Beyond the Easter/Spring break period of last month, I also took a massive road trip. The Rockies were fantastic to […] Continue Reading »
posted by Mithyr Sar on 2025-04-13 in Blog
Six months. That’s how long it took for the state of my work here, as of the last post, to change the next significant version number. Spring is coming on now. Let’s review. Hogwarts Legacy was updated. The update introduced an integrated mod system and ridiculous interior light blooming inside treasure vaults and house interiors. […] Continue Reading »
posted by Mithyr Sar on 2024-10-04 in Blog
I hear it is, anyway. It’s Spooky Season, which, if you’re lucky, means cosplay, candy consumption, and creepy media. But what’s a sample of the things going on here? I’ve done almost no additional work on the HL Tracker info boxes. The map update with a more complete data set is a significant reason for […] Continue Reading »