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PLAYERX.U1
| MAP.BIN | TCD.BIN | EGATILES.BIN | EGATOWN.BIN


Ultima > I Mondain > Development > World Map Type

World Map Data Type

   The main map file (MAP.BIN) is a fixed length file 13,104 bytes long. The map tile data is stored left to right, top to bottom, on a nybble data boundary (4-bits per tile, only 16 tiles is more than enough here). Dimensions of the map are 168 tiles wide, west to east, and 156 tiles high, north to south. 

[Diagram of MAP.BIN]